Reflect incoming projectiles and increase their power. Reflect any projectiles back the way they came at great speed.
![reflector 2 lags reflector 2 lags](https://www.alice-in-wonderland.net/weblog/wp-content/uploads/2016/03/lampenset-406x500.jpg)
Reflect projectile attacks back at enemies. However, it now only stalls Fox once in midair. Ultimate, the move's startup has been reverted to that of its Brawl iteration, and it once again grants Fox intangibility on startup during frames 2 and 3, improving its utility as a combo breaker or for shine spiking. Additionally, the move's startup lag has been doubled, and it no longer gives Fox intangibility on startup, limiting its use as a combo breaker.
![reflector 2 lags reflector 2 lags](https://jansensupply.com/pub/media/catalog/product/cache/40a14b1c05b6a86dd048b9df26879f32/r/e/reflector_3_87e0.png)
It also no longer semi-spikes aerial opponents, practically eliminating all of the move's offensive capability in Fox's edgeguarding. 4, Fox's Reflector was given much more ending lag, comparable to his Reflector in Melee, to prevent stalling in the air. As a result, when pulling out the reflector on the same frame that a projectile reaches it, it will almost always result in Fox spot dodge-canceling it, due to the player having to push down on the control stick to activate the move. When Fox reflects a projectile on the ground from Brawl onward, he can cancel the move into a roll, spot dodge or jump by making the appropriate directional input during the reflector's animation change. However, shine-spiking in Brawl is much less useful due to a combination of the reflector's damage affected knockback, longer recoveries, and floatiness, though it can be used immediately while hanging on a ledge. Fox can also turn in midair when repeatedly activating the reflector. The slowed falling speed, mixed with the damaging aspect of the Reflector, can prevent Fox being juggled. In Brawl, the move's ending lag was decreased, so Fox can effectively hover and stall in the air by repeatedly using his reflector. While the reflector is active, Fox's falling speed is altered: Fox falls and accelerates more slowly this is the reason that the Chillin dash works. Brawl, the Reflector's sound effect was changed, and it was changed again in SSB4. Fox's Reflector also grants him one frame of intangibility when used at the beginning this was increased to four frames in Brawl. It is also extremely useful against bosses, considering as most of their attacks are projectiles. The Reflector is often used for shine spikes in edgeguarding, which involve using the Reflector's damaging hitbox to knock recovering enemies downward. When used near a foe during its first few frames, it deals 6% damage with a slightly downward-angled horizontal angle (being a semi-spike), set knockback and a sparkling effect. If the projectile is reflected several times, his reflector may break, similar to a shield breaking, though this is not the case in future installments, where the projectile just passes through the reflector and damages Fox normally. The reflector multiplies a projectile's damage and knockback by 1.5 when reflected. In Melee, Fox can also jump out of his reflector, like with regular shields, which is what allows waveshine combos. Aside from these two aspects, the Reflector is functionally the same as in Melee. Additionally, while it will reflect most thrown items, it cannot reflect or protect against explosions. Since the reflector cancels all momentum, it is quickest to immediately use the reflector after jumping Fox will then instantly use the reflector and land-cancel the move. In Super Smash Bros., the Reflector cannot be jumped out of, and is instead canceled instantly upon landing on the ground.
![reflector 2 lags reflector 2 lags](https://m.media-amazon.com/images/I/71jWh4FDOdL._AC_SX466_.jpg)
Fox can keep the Reflector active for as long as he wants, and using it in midair slows his falling speed (this works by reducing his air speed and resetting his downwards acceleration). Fox reflecting a thrown Capsule in Brawl.įox's Reflector creates a blue hexagonal shield around himself.